Search Issue Tracker

1
votes
Not Reproducible

[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...

Progressive Lightmapper

-

Feb 04, 2019

-

Version/s: 2019.2.0a4

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate Ligh... Read more

0
votes
Fixed

The cleared Lightmap gets restored after reopening the Scene that has be...

Progressive Lightmapper

-

Nov 12, 2020

-

Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Select File > Save As and save... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

Probe deduplication breaks for probes that are close

Progressive Lightmapper

-

Jun 13, 2019

-

Version/s: 2019.1

When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more

1
votes
Fixed

Second time GPU lightmapper is chosen with no supported GPU, no fallback...

Progressive Lightmapper

-

Jan 02, 2020

-

Version/s: 2020.1.0a17, 2020.1.0a18

The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time. [PathTracer] Failed t... Read more

0
votes
Not Reproducible

Baking Scene with Terrain hangs Editor and completely shuts down system

Progressive Lightmapper

-

Feb 08, 2019

-

Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "4_Argon_Assault_BUGGED" 2. Load Scene "Rescaled Scene" 3. Open Window/Rendering/Lighting... Read more

0
votes
Won't Fix

Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...

Progressive Lightmapper

-

Nov 15, 2018

-

Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1101140" project 2. Select "Reflection Probe" and "Bake" 3. Duplicate and select "SampleScene" 4. Drag... Read more

0
votes
Fixed

Lightmapper crash after runtime error pop up

Progressive Lightmapper

-

Feb 14, 2019

-

Version/s: 2019.1.0b2, 2019.1.0b3

Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more

0
votes
Fixed

[Realtime GI] Editor throws 'Failed opening GI file' errors when switchi...

Progressive Lightmapper

-

Feb 18, 2019

-

Version/s: 2019.2.0a1, 2019.2.0a4

Steps to reproduce: 1. Download the attached project and open SampleScene 2. Clear the GI Cache in the Edit > Preferences window 3.... Read more

0
votes
Fixed

Wrong scaling in shadow mask scene view mode

Progressive Lightmapper

-

Nov 26, 2020

-

Version/s: 2020.1.0a19

How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.