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[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project2. Navigate to Lighting Settings and bake the lighting3. Navigate to the Environ... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce:1. Open user-submitted project (TerrainVSPlane.zip)2. Open scene "SampleScene.unity"3. Bake Lighting using Progress... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
[PLM] SH values of some light probes are unexpectedly dark when using Ar...
Steps to reproduce:1. Download `PLM_AreaLightBug` project from comments section2. Open 'SonsBedroom_PLM’ scene and bake the lighting... Read more
API for environmentMIS property in LightingSettings is not exposed
environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce:1. Open user's attached project2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials)... Read more
Progressive CPU and GPU lightmappers produce different lightmap results
Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene2. Navigate to the Lighting Settings and make su... Read more
Warning for nonmatching lightmaps mode is not taking into account the ch...
How to reproduce:1. Open user-submitted project (LightmodeWarning.zip)2. Open the DirectionalBaked scene3. Enter Play Mode4. Note th... Read more
[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...
Steps to repro:1. Open attached project and '11_LightingScenarioTest' scene;2. Open the Lighting settings window (Window>Renderin... Read more
[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...
Steps to reproduce:1. Create a new Unity project and open the SampleScene2. Navigate to the Lighting window and set Environment Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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