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Disabled game object UV overlay is broken in the lightmap preview window
Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more
OpenCL max alloc size exceeded when baking probe volumes
Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more
Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene2. Enter playmode3. Repeat 2nd step until... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...
1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more
[API] The value of minBounces can go over that of maxBounces when set th...
Steps to reproduce: 1. Make any new project Through a script:2. Set min bounces to 1003. Set max bounces to 1004. Set max bounces to... Read more
[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs
Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build (... Read more
The cleared Lightmap gets restored after reopening the Scene that has be...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene' (Scenes > SampleScene)3. Select File > Save As and s... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01)2. Navigate to Lighting Settings and make sure that Prog... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
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