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0
votes
Fixed

[Lighting] Window doesn't refresh after lighting is baked if not hovered...

Progressive Lightmapper

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Jun 06, 2019

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Version/s: 2019.2.0a4, 2019.2.0b5

Lighting Window doesn't refresh after lighting is baked if not hovered over, Force Stop and Cancel button remains even after the bak... Read more

0
votes
Fixed

Disabled game object UV overlay is broken in the lightmap preview window

Progressive Lightmapper

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Jan 16, 2019

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Version/s: 2019.2.0a1

Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more

0
votes
Fixed

Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...

Progressive Lightmapper

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Mar 07, 2018

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Version/s: 2018.2.0a2, 2018.2.0a3

Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene2. Enter playmode3. Repeat 2nd step until... Read more

0
votes
Won't Fix

[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...

Progressive Lightmapper

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more

0
votes
Fixed

[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...

Progressive Lightmapper

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Feb 22, 2018

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Version/s:

1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more

0
votes
Duplicate

Lightmapper gets into an endless cycle of errors when changing Scenes af...

Progressive Lightmapper

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Jun 17, 2021

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Version/s: 2019.4.20f1, 2020.3, 2021.1, 2021.1.11f1, 2021.2

How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

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Feb 19, 2020

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Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more

0
votes
Duplicate

[PLM] Lightmapper never finishes with progressive updates enabled in aut...

Progressive Lightmapper

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May 06, 2020

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Version/s: 2020.2.0a11

Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1168091"2. Open "House" scene3. Notice the error in the console "Could not ext... Read more

1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Progressive Lightmapper

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Apr 03, 2018

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Version/s: 2018.1.0b10, 2018.1.0b13

Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more

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