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Spot Light is brighter when Lighting is baked in Batch mode
Reproduction steps:1. Open the attached project “LightmappingBatchIssue-2023.1”2. Bake the Lighting using Test > Run3. Wait until... Read more
Using Atrous causes flickering
Using the atrous filter causes flickering artifacts as shown in the attached video. Repro: 1) Open EnterTheRoom project (see our tes... Read more
Baked Lights are not shown when using baked Lightmaps
How to reproduce:Open the user's attached project Expected results: Baked Lights are shown in the Scene viewActual results: Baked Li... Read more
Baking time of several days when Generating lighting on specific project
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ToyMaster.unity” Scene3. Open the Lighting wi... Read more
APV data is writing into the LightProbes object
Observed behavior:The Editor is running out of memory when baking a large APV volume on what seems to be serializing SH probe data i... Read more
Artifacts in Scene with specific project when Lighting is generated
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more
[Silicon] Crash on llvm::VectorType::get when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The project is open... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light w...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open Lighting window (Ctrl + 9)3. Click on “Generate Lighting“ button... Read more
"[PathTracer] Failed to add geometry with hash ' '; terrain has no trian...
Reproduction steps:1. Open the attached "TrainLab_RERNG.zip" project2. Open the "Game" scene3. Open the Lightning window (Window >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph template titles intermittently disappear after hover interaction
- Text is pushed outside of the text box when creating a new Colors library in the Color Picker and entering the long string
- Shader Graph template list misaligns and becomes invisible while scrolling
- "Sort By..." icon is not visible in the "Create new Shader Graph Asset" window in the Light Editor theme
- "Unity SDF" font Asset from TMP Extras is pink