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0
votes
Fixed

Baked Lightmap preview result is very different from the baked one

Progressive Lightmapper

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Jun 20, 2023

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Version/s: 2023.2.0a21

When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more

0
votes
Fixed

“CreateAsset() should not be used to create a file of type" error is thr...

Progressive Lightmapper

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Mar 21, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a1

Reproduction steps:1. Open the attached project “CloneRepro”2. Open Window -> Rendering -> Lighting window3. In the Lighting w... Read more

0
votes
Fixed

Editor crash when generating lighting on a scene with a terrain

Progressive Lightmapper

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Mar 22, 2023

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Version/s: 2023.2.0a9

Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more

1
votes
Fixed

"Lighting bake stops with error 2 ('AddGeometry' failed with exit code: ...

Progressive Lightmapper

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Apr 05, 2023

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Version/s: 2023.1.0b10, 2023.2.0a8

Steps to reproduce:1. Open the attached “BakingErrorBug” project2. Open the “Map011_building” scene3. Open the Lighting window by go... Read more

1
votes
Duplicate

Lights are generated indefinitely when a GameObject has a material with ...

Progressive Lightmapper

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Apr 24, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the attached project “UVBakeTest1.zip“2. Open Scene “BakeScene“3. Enable the “ScrollingCube“ GameObject in ... Read more

0
votes
By Design

Error message is too generic when falling back to CPULM when not meeting...

Progressive Lightmapper

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Apr 22, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Have a below minspec card Try to bake with GPULM Fallback doesn't say why We should probably get rid of "filtering device for lightm... Read more

0
votes
Fixed

CPU and GPU Progressive Lightmappers produce different Lightmap results ...

Progressive Lightmapper

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May 11, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more

0
votes
Won't Fix

GPU lightmapper reverts to CPU while baking APV

Progressive Lightmapper

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May 16, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce: Clone Modern-Sponza project from GitHub; Additively load Sponza and SponzaLightingDay scenes; In the Lighting wi... Read more

0
votes
Won't Fix

Shadow artifacts are visible in between the terrains when Lightmaps are ...

Progressive Lightmapper

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “1541368” project2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40... Read more

0
votes
Fixed

Mixed Mode Point Lights stop producing light when baking Lightmap in "Su...

Progressive Lightmapper

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May 26, 2023

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Version/s: 2020.3.45f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a16

How to reproduce:1. Open the attached user project “PointLight-Lightmap-Issues.zip“2. Open the “SampleScene“ Scene3. Open the Lighti... Read more

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