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Internal setting buttons are misaligned
Cosmetic, but annoying UI issue with the Lighting Window, when displaying Internal Settings. The buttons in this area of the window,... Read more
CPU-PLM On-Demand Baking leaks memory on Linux
Memory leaks when baking many times. Repro: Open Tests\EditModeAndPlayModeTests\GI\LightBaker Open the Test Runner Bake all tests Ob... Read more
Editor crash when generating lighting on a scene with a terrain
Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
Lightmap is unassigned when entering Play Mode, switching Scene and exit...
How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more
CPU implementation of À-Trous filter not working as expected
The CPU implementation of the A-Trous filter has the following issues: As part of the decomposition, the filter computes the product... Read more
URP Simple Lit shader does not bind lightmaps correctly
Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more
Crash in Intel driver when switching URP template to OpenGLCore on Win 11
Repro steps: create new project with URP with the Samples Scene Go to Project Settings and switch rendering API to OpenGL Core The e... Read more
LightBaker fails when using 2K lightmaps with unoccupied tiles
How to reproduce: Clone FPS Sample game using Plastic SCM. Open scene Level_01_Backgorund.unity Change to GPU lightmapper in the Lig... Read more
Generate Lighting button is not properly sized in the Probe Volumes tab
Open an HDRP project Open the Lighting Window Go to the Probe Volumes tab Look at the button! Expected: big Actual: smol Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default