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Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
[Memory Profiler] Memory Profiler window fails to show memory blocks and...
Steps to reproduce:1. Open the project in user's attached link "https://bitbucket.org/Unity-Technologies/memoryprofiler/downloads/"2... Read more
[Profiler] Crashing when RefreshV2 is called during Application::CoreShu...
Steps to repro:1a. Open a new HDRP template project1b. Open profiler window2. Go to Edit > Project Settings > Player3. Toggle ... Read more
[Profiler] Profiler module editor doesn't save any module if a module wi...
If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more
Multiple IndexOutOfRangeExceptions are thrown after selecting a saved Pr...
Steps to reproduce: Open the attached project In the Profile window, select the saved Profile capture Observe the Console window Act... Read more
[Linux] Profiler Sample Stack window name is not visible
Reproduction steps:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Enter Play mode and ensure that da... Read more
GPU Profiler does not work in Editmode
When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps:1. Open Unity (any or n... Read more
[Profiler] Counter makes it look like profiler has "lost" data
steps to repro:1. set the profiler capture limit in preferences to max (2000)2. open profiler3. profile edit mode for over 2000 fram... Read more
[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...
Reproduction steps:1. Create a new project or open an existing one2. Open standalone Profiler (Window -> Analysis -> Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View