Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.4
2020.1
2020.2
Issue ID
1247251
Regression
No
[Profiler] Crashing when RefreshV2 is called during Application::CoreShutdown
Steps to repro:
1a. Open a new HDRP template project
1b. Open profiler window
2. Go to Edit > Project Settings > Player
3. Toggle "Enable virtual texturing support"
4. Select restart
5. Observe crash in editor log
Expected: No crash, editor restarts successfully
Actual: Crash, silently doesn't restart
Reproducible with: 2019.4.8f1, 2020.1.0b16, 2020.2.0a15
Note: Does not reproduce when the Profiler window is not open
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
- “Hue Vs Hue (Overriding)” text doesn’t fit within Color Curves dropdown bounds
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a16
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.9f1