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ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce:1. Open attached project "MemorySnapshotLeakSampleZip.zip"2. Open the Package Manager and add a local package from ... Read more
[OOPP] Standalone Profiler records Editor performance when it's switched...
How to reproduce:1. Create a new project with the default 3D template2. Open Window->Analysis->Profiler (Standalone process)3.... Read more
Profiler performance drops significantly when opening and closing the St...
How to reproduce:1. Open the attached (Standalone Profiler Issue.zip) project2. Open the Profiler Window (Window -> Analysis ->... Read more
[Profiler] ProfilerRecorder gives invalid values in standalone Build
Steps to reproduce:1. Download and open project "ProfilerRecorderBugTest.zip"2. Make sure that "ProfilerScene" is open3. Enter Play ... Read more
Removing the USB from a device whilst profiling leaves you unable to cap...
Reproduction steps:1. Create a new project2. In the Build settings make sure that Developer Build and Auto Connect are enabled3. In ... Read more
Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached Profi... Read more
Profiler Audio Detailed information retains recorded data when new data ...
How to reproduce:1. Open attached "Profile" project2. Open "SampleScene" Scene3. Open Profiler (Window->Analysis->Profiler)4. ... Read more
Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...
To reproduce:1. Open the Profiler window2. Highlight 'Call Stacks' to see its Tooltip3. Notice it references 'Show Related Objects'4... Read more
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...
How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more
Profiler still collects samples and the Editor memory usage continuously...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning