Search Issue Tracker
[ProBuilder] Errors thrown after undoing painting vertices of some shapes
How to reproduce: 1. Create a new project with ProBuilder asset package 2. Tools/ProBuilder/ProBuilder Window 3. New Shape -> Build ... Read more
"Couldn't create asset file" when creating Material Palette in Project ...
How to reproduce: 1. Open user's project ("New Unity Project.zip") 2. In Project Window, Create > Material Palette Expected result:... Read more
[ProBuilder] Project window asset refresh is not triggered when exportin...
Steps to reproduce: 1. Open attached project 2. Select the "Icosphere" game object 3. Select Tools -> ProBuilder -> Export Obj/Ply 4... Read more
[ProBuilder] Model export does not work correctly when non-english cultu...
Steps to reproduce: 1. Open user attached project 2. Select "Icosphere" game object 3. Click on Tools -> ProBuilder -> Export -> Exp... Read more
Probuilder reverts all the changes made to Poly Shape Object when using ...
How to reproduce: 1. Download linked repro project from OwnCloud and open it. 2. Select any New Game Object in the Hierarchy. 3. In ... Read more
Objects with Flipped Normals ignore Lightmapping
How to reproduce: 1. Open the attached Project 2. Observe Objects in the Scene View Expected result: "Cube (1)" in the center is li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ligtmaps disappear when entering the Play Mode
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color