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0
votes
By Design

[Physics 2D] GameObject having attached Relative Joint moves away from t...

Physics2D

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Jun 06, 2019

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Version/s: 2019.1.0a12, 2019.2.0b5

Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more

0
votes
By Design

Buoyancy effector 2D only behaves normally when using Box Collider 2D

Physics2D

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Jul 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more

0
votes
By Design

[2D] The moving platform is not changing position in game mode and makes...

Physics2D

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Sep 17, 2019

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Version/s: 2019.2.7f2, 2019.3.0b3

To reproduce: 1. Open an attached project or open a new project and import 2D Game Kit and turn on the scene "zone 3" 2. Press play ... Read more

0
votes
Fixed

2D Colliders will not update their collision shapes when changing Transf...

Physics2D

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Jun 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "case_1164935-matchtree.zip" 2. Select the Cube GameObject in the Hierar... Read more

0
votes
Fixed

PolygonCollider2D.SetPath list version produces incorrect number of poin...

Physics2D

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Jun 12, 2019

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Version/s: 2019.1.0a11, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "SetPathList.zip" project 2. Enter Play mode and inspect the console Expected results: SetPa... Read more

0
votes
Fixed

Collider stays behind when GameObject with multiple Colliders is set as ...

Physics2D

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Aug 05, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the attached project("case_1174519") 2. In Hierarchy select "My Child" GameObject 3. Enter Play Mode 4. Ob... Read more

1
votes
Fixed

OverlapCollider() registers an overlap only at specific points when a Co...

Physics2D

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Aug 05, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "Main" Scene in the attached "case_1174546-Composite_Collider_Bug" project 2. Enter Playmode 3. Open t... Read more

0
votes
Fixed

Edge Collider 2D physics issues with compound colliders

Physics2D

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Sep 25, 2018

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Version/s: 2018.2.0f2

Bug report created as requested via https://twitter.com/FreyaHolmer/status/1044311411734839296 Reproduction: - Open the one scene i... Read more

0
votes
Not Reproducible

Physics2D.CircleCast(origin, radius, direction, layerMask) ignores the l...

Physics2D

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Sep 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics2D.unity" scene 3. Enter Play Mode 4. Check the Console... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more

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