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0
votes
Fixed

[HingeJoint2D] Reference angles calculated differently when connecting 2...

Physics2D

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Dec 05, 2014

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Version/s: 4.6.0p1

To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Example on top: connected in the editor before runtime- ri... Read more

0
votes
Fixed

[HingeJoint2D] When rotating,limits Gizmo is in the same rotation in wor...

Physics2D

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Dec 05, 2014

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Version/s: 4.6.0p1

To reproduce this issue: - Open the attached project- Load the scene "test"- Play- Rotate the object in scene view(not too fast so t... Read more

0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

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Dec 09, 2014

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Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

0
votes
Won't Fix

Wheel Joint 2D goes crazy if Motor Speed is set to a large number

Physics2D

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Jan 22, 2015

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Version/s: 4.6.1p5

Steps to reproduce: 1. Open attached project2. Open scene TruckTest.unity3. Set the Main Camera to be the child of truckBody4. Play ... Read more

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