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votes
Active

Physics Debug scene view down-right corner UI window disappears when ent...

Physics

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Mar 24, 2020

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Version/s: 2019.1.10f1, 2019.2.0a5, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1230368.zip' project 2. Make sure that the 'Physics Debug' UI window is visible in t... Read more

0
votes
Duplicate

New fast mid-phase doesn't get disabled automatically on UWP Hololens

Physics

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Mar 23, 2020

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Version/s: 2019.3.5f1

1. What happened A mesh collider has a cooking option 'Use Fast Midphase.' This option is supposed to be disabled automatically when... Read more

0
votes
Fixed

OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...

Physics

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1

How to reproduce: 1. Open the user's project 2. Open 'Scene' Scene 3. Enter Play Mode Expected result: Everything becomes green as ... Read more

1
votes
By Design

OnCollisionEnter is occasionally triggered on Start by a non-contacting ...

Physics

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (TestRoll2.zip) 2. Open the SampleScene 3. Observe the Console window, Enter and Ex... Read more

0
votes
Won't Fix

Physics Raycast behaves differently on different platforms

Physics

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Apr 07, 2020

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Version/s: 2018.4, 2019.3.8f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Play the Scene and notice that when the ball goes on a platform in the top left... Read more

0
votes
Active

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "MyScene" 2. In the Hierarchy, select the "GameObject" 3. In the Insp... Read more

0
votes
Won't Fix

GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...

Physics

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1231998.zip" 2. Open "SampleScene" and enter Play Mode 3. Inspect FP... Read more

0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

0
votes
Active

RigidBody Constraints are not applied when a Collider is added at runtim...

Physics

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open tester-attached project (ConstraintsBugRuntime.zip) 2. Select the 'PlayerSpawner' GameObject 3. Next to th... Read more

0
votes
Active

RigidBody loses its constraints when its GameObject is unparented and th...

Physics

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May 05, 2020

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Version/s: 2019.3.0a2, 2020.1, 2020.2, 2020.2.0a10

How to reproduce: 1. Open user-submitted project (ConstraintsBugParent.zip) 2. Enter Play Mode 3. Select the Sphere in Scene View an... Read more

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