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0
votes
Duplicate

New fast mid-phase doesn't get disabled automatically on UWP Hololens

Physics

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Mar 23, 2020

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Version/s: 2019.3.5f1

1. What happenedA mesh collider has a cooking option 'Use Fast Midphase.' This option is supposed to be disabled automatically when ... Read more

0
votes
Fixed

OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...

Physics

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1

How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more

1
votes
By Design

OnCollisionEnter is occasionally triggered on Start by a non-contacting ...

Physics

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (TestRoll2.zip)2. Open the SampleScene3. Observe the Console window, Enter and Exit ... Read more

0
votes
Won't Fix

Physics Raycast behaves differently on different platforms

Physics

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Apr 07, 2020

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Version/s: 2018.4, 2019.3.8f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Play the Scene and notice that when the ball goes on a platform in the top left, ... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more

0
votes
Won't Fix

GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...

Physics

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the project from the attached file "1231998.zip"2. Open "SampleScene" and enter Play Mode3. Inspect FPS i... Read more

1
votes
Duplicate

Physics.SyncColliderTransforms syncs every collider when the local posit...

Physics

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more

0
votes
By Design

RigidBody Constraints are not applied when a Collider is added at runtim...

Physics

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open tester-attached project (ConstraintsBugRuntime.zip)2. Select the 'PlayerSpawner' GameObject3. Next to the '... Read more

0
votes
Won't Fix

RigidBody loses its constraints when its GameObject is unparented and th...

Physics

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May 05, 2020

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Version/s: 2019.3.0a2, 2020.1, 2020.2, 2020.2.0a10

How to reproduce:1. Open user-submitted project (ConstraintsBugParent.zip)2. Enter Play Mode3. Select the Sphere in Scene View and s... Read more

0
votes
Won't Fix

Crash on monoeg_g_hash_table_lookup/monoeg_g_hash_table_destroy when usi...

Physics

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2019.3.12f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project and "SampleScene"2. Enter and exit Play Mode a few times (usually take 1-2 tries)... Read more

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