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Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...
Steps to reproduce:1. Open the attached project ("1200966.zip")2. Open "SinglePlayer" scene3. Enter Play mode4. Wait for a few secon... Read more
Articulation Body does not have an icon
Articulation Body does not have an icon To reproduce:1. Create a new project2. Create a gameObject3. Add Articulation Body component... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more
ArticulationBody setup flies around in play mode with no forces applied ...
ArticulationBody setup flies around in play mode with no forces applied when there is a falling rigidbody To reproduce:1. Open attac... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
[Physics] The capsule jitters falling into the cracks between triangle e...
How to reproduce:1. Open the user's attached "TriangleEdgeMeshCollisionRepro" project2. Open the Scene "SampleScene"3. Have both Sce... Read more
Crash in physx::Gu::PersistentContactManifold::reduceBatchContacts when ...
How to reproduce:1. Open user-submitted project (Active Ragdoll Prototype)2. Enter Play Mode3. Move the camera around with the mouse... Read more
FBX without convex collider throws PhysX convex meshes error after it's ...
How to reproduce:1. Open the "ConvexErrors.zip" project2. Open the "SampleScene" scene3. Assets > Build AssetBundles4. Enter Play... Read more
GameObjects with Mesh Colliders jitter erratically when colliding with e...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Space key for a few ti... Read more
Crash when using ArticulationBody hierarchy
Crash condition is having at least one parent-child pair of objects with ArticulationBody components and child Joint Type set to "Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping