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0
votes
Won't Fix

Setting Spring Joint's Min and Max Distance to be equal causes the Conne...

Physics

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Feb 15, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

0
votes
Won't Fix

AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...

Physics

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Mar 05, 2020

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Version/s: 2017.4, 2018.4, 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Click on the Game View with your mouse and drag it to the left an... Read more

0
votes
Won't Fix

Inaccurate Physics behaviour after reloading scene

Physics

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Mar 23, 2020

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Version/s: 2019.3.7f1

How to reproduce: 1. Open attached Unity project 2. Play ScaleCapsule scene 3. Notice falling wall of crates. If the wall doesn't fa... Read more

0
votes
Duplicate

Mesh Collider Cooking Options does not reset to default without re-addin...

Physics

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Mar 22, 2020

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Version/s: 2019.3.6f1

How to reproduce: 1. Open the attached project "1229712 - 2019.3.6f1.zip" 2. Open the "Test" Scene 3. Uncheck one of the Cooking Opt... Read more

0
votes
Fixed

Physics Debug scene view down-right corner UI window disappears when ent...

Physics

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Mar 24, 2020

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Version/s: 2019.1.10f1, 2019.2.0a5, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1230368.zip' project 2. Make sure that the 'Physics Debug' UI window is visible in t... Read more

1
votes
By Design

Raycast will not hit a GameObject after certain amount of hits elsewhere...

Physics

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Aug 04, 2020

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Version/s: 2019.3.0a1, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more

0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

1
votes
By Design

OnCollisionEnter is occasionally triggered on Start by a non-contacting ...

Physics

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (TestRoll2.zip) 2. Open the SampleScene 3. Observe the Console window, Enter and Ex... Read more

0
votes
Won't Fix

Physics Raycast behaves differently on different platforms

Physics

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Apr 07, 2020

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Version/s: 2018.4, 2019.3.8f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Play the Scene and notice that when the ball goes on a platform in the top left... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "MyScene" 2. In the Hierarchy, select the "GameObject" 3. In the Insp... Read more

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