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Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Click on the Game View with your mouse and drag it to the left an... Read more
Inaccurate Physics behaviour after reloading scene
How to reproduce: 1. Open attached Unity project 2. Play ScaleCapsule scene 3. Notice falling wall of crates. If the wall doesn't fa... Read more
Mesh Collider Cooking Options does not reset to default without re-addin...
How to reproduce: 1. Open the attached project "1229712 - 2019.3.6f1.zip" 2. Open the "Test" Scene 3. Uncheck one of the Cooking Opt... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce: 1. Open the attached 'project-1230368.zip' project 2. Make sure that the 'Physics Debug' UI window is visible in t... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more
Inconsistent warnings when Physics.BakeMesh is performed
Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more
OnCollisionEnter is occasionally triggered on Start by a non-contacting ...
How to reproduce: 1. Open user-submitted project (TestRoll2.zip) 2. Open the SampleScene 3. Observe the Console window, Enter and Ex... Read more
Physics Raycast behaves differently on different platforms
Steps to reproduce: 1. Open User-supplied project 2. Play the Scene and notice that when the ball goes on a platform in the top left... Read more
OnEnable/OnDisable is called the second time when setting GameObject's i...
How to reproduce: 1. Open the attached project's Scene labeled "MyScene" 2. In the Hierarchy, select the "GameObject" 3. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset