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Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...
Steps to reproduce: 1. Open attached “AddExplosionForce.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Observe the Cu... Read more
Character Controller's change of position in OnCharacterControllerHit is...
To reproduce: 1. Open the project, attached by the user (TestMove.zip) 2. In Play mode, move the red cube with WASD to touch the wh... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more
Cloth Constraints Brush is choppy updated when hovering over the selecte...
How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Plane object 3. Under Cloth Component open Cloth... Read more
Editor slows down when editing Cloth Self/Inner Collision points
How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more
RaycastHit.TextureCoord returns incorrect values if object has a negativ...
Steps to reproduce: 1. Open attached "QuadTextureCoord.zip" Unity project 2. Open "Main" scene 3. Enter Play mode 4. Observe Console... Read more
Invalid rendering of Terrain Collision geometry in Physics Debug mode
How to reproduce: 1. Open the user-submitted project and open the "thescene" scene 2. Go to Window - Physics Debugger 3. Checkmark t... Read more
Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce: 1. Open project 2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shown Actual: 'Hi... Read more
Enabling Convex on a Mesh with more than 256 vertices causes the same er...
To reproduce: 1. Open the user's attached project 2. Open SampleScene.unity 3. Select the teapot/Base gameobject 4. Enable "Convex" ... Read more
Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...
How to reproduce: 1. Open the "Cloth_Crash" project 2. Open the "main" scene 3. Press Play 4. Wait until Unity crashes 5. If Unity d... Read more
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