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[Regression] Generating a MeshCollider took 5-10 times longer
How to reproduce: 1. Download attached project file 2. Enter Play Mode Actual result: In Unity 2017.3.0b9 the time it takes to add ... Read more
Crash with Assertion failed on expression: ‘m_Shape == NULL’ when exitin...
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/NetworkingTest' 3. Enter Play mode 4. Tap on 'Host (Se... Read more
Physics.Raycast is rarely not hitting colliders in the scene
How to reproduce: 1. Open the "BrokenRaycastGrid.zip" project 2. Open the "Minimal.unity" scene 3. In Console tab, enable "Error Pau... Read more
Mouse Events aren't detected on a GameObject without a Rigidbody which i...
Repro steps: 1. Open QA attached project "repro_1064589" 2. Open scene "0" 3. Enter Play Mode 4. Click the Sphere on the right 5. Ob... Read more
[Physics] Physics Raycaster does not detect the full object's collider b...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select the EventSystem and observe the output 4. Select the G... Read more
SphereCast returned hit point snaps to closest edge of mesh collider whe...
1. Open the attached project "SphereCast Hit Point Edge Snap.zip" 2. Load "Test" scene 3. Go to scene view window and select Wirefra... Read more
CharacterController's Step Offset broken when stepping onto flat mesh co...
To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more
Pasting Cloth component values causes scene view to break
1. Open attached project 2. Open scene inter-collision.unity 3. Select one of the Sphere gameobjects 4. In the Inspector, right clic... Read more
ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce: 1. Open the user's attached project 2. Open scene TestScene 3. Press the Play button and observe the Console Expe... Read more
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