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MaskField will only show "Everything" when all of the bits are set; prob...
The dropdown should display 'Everything' when all options are selected instead of 'Mixed'. Steps to reproduce: 1. Create a new proj... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
OnTriggerEnter event does not get executed even if Character Controller ...
Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more
Rigidbody with "Continuous Speculative" produces different results when ...
How to reproduce: 1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene" 2. Enter Play mode and observe how m... Read more
Mesh scaling results in performance drop when using non-default Mesh Col...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press "Play" 4. Select all children GameObjects ... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce: 1. Download latest attached project(1111499-compositecollider.zip) 2. Enter play mode 3. Move "parent" gameobjec... Read more
RigidBody.AddForce() does not add force to RigidBody when child Particle...
How to reproduce: 1. Open attached 'project-1169842.zip' project 2. Enter Play mode 3. Press and hold 'Space' button 4. In the Hiera... Read more
Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce: 1. Open the attached project ("case_1172914-OnValidate-dirty") 2. Select the "PlayerController" prefab in the Hier... Read more
GameObject with Cloth Component is rising upwards when GameObject is rot...
How to reproduce: 1. Open user-supplied project 2. In Hierarchy select "NotRotated" GameObject 3. Rotate the GameObject 90 degrees ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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