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Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps:1. Open user attached project2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when spher... Read more
Character Collider gets stuck when approaching Convex Mesh Colliders wit...
How to reproduce:1. Download, extract and open user's attached project (Character Controller Glitch.zip)2. Open 'SampleScene'3. Ente... Read more
Rigidbody "Freeze rotation" does not work correctly when rotations of th...
To reproduce:1. Open attached project2. Open the "SampleScene" scene3. Noticed that right cube is not spinning. Actual result: The c... Read more
Editor crashes when calling CharaterController.Move inside OnControllerC...
How to reproduce:1. Open attached project "case_1112823-Repro2" and scene "SampleScene"2. Enter Play mode3. Observe Game View Expect... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more
Collider's position is not updated in runtime when Time.timeScale is set...
How to reproduce:1. Open the attached project ("timeScale test.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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