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1
votes
Fixed

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

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Aug 19, 2019

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Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more

1
votes
Fixed

Having an animator animating a non-uniformly scaled MeshCollider compone...

Physics

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Sep 03, 2016

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Version/s: 5.3.5p8

To reproduce:1. Open attached project2. Open the scene "CrashTest"3. Play the sceneNotice that while the scene is playing, Unity's m... Read more

0
votes
Fixed

Character joint animation doesn't have any visual effect in build

Physics

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Sep 10, 2016

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Version/s: 5.4.0p4

How to reproduce:1. Open the attached project2. Open and play Bake2 scene3. Notice that cubes start moving around the scene, because... Read more

0
votes
Fixed

Crash in GameObject::QueryComponentByType when changing configuredInWorl...

Physics

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Sep 15, 2016

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Version/s: 5.4.0f3

Setting configuredInWorldSpace on a joint attached to an inactive gameObject results in an !isActive assert getting violated and lea... Read more

2
votes
Won't Fix

Physics.Raycast is rarely not hitting colliders in the scene

Physics

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Aug 09, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "BrokenRaycastGrid.zip" project2. Open the "Minimal.unity" scene3. In Console tab, enable "Error Pause"... Read more

0
votes
Fixed

AddExplosionForce()'s added force to Rigidbody's velocity is not relativ...

Physics

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Dec 12, 2018

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside "case_1108989-AddExplosionForce_Problem.zip"2. Open and Play "TestRigidbodyExplosiveFo... Read more

0
votes
Duplicate

[Cloth] Cannot use Move, Scale, Rotate, Rect Tools with default 3D objec...

Physics

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May 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Right-click in Hierarchy tab -> 3D Object -> Cube3. Add 'Cloth' component4. Try to ... Read more

0
votes
Fixed

Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...

Physics

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Jan 27, 2021

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Version/s: 2020.2.0a8, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more

0
votes
Fixed
0
votes
Fixed

[Continuous] Sometimes Rigidbody slows down for a short time when using ...

Physics

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Oct 17, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more

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