Search Issue Tracker
Rigidbody Collision Detection mode cannot be updated after setting the i...
How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more
Having an animator animating a non-uniformly scaled MeshCollider compone...
To reproduce:1. Open attached project2. Open the scene "CrashTest"3. Play the sceneNotice that while the scene is playing, Unity's m... Read more
Character joint animation doesn't have any visual effect in build
How to reproduce:1. Open the attached project2. Open and play Bake2 scene3. Notice that cubes start moving around the scene, because... Read more
Crash in GameObject::QueryComponentByType when changing configuredInWorl...
Setting configuredInWorldSpace on a joint attached to an inactive gameObject results in an !isActive assert getting violated and lea... Read more
Physics.Raycast is rarely not hitting colliders in the scene
How to reproduce:1. Open the "BrokenRaycastGrid.zip" project2. Open the "Minimal.unity" scene3. In Console tab, enable "Error Pause"... Read more
AddExplosionForce()'s added force to Rigidbody's velocity is not relativ...
Reproduction steps:1. Open the project inside "case_1108989-AddExplosionForce_Problem.zip"2. Open and Play "TestRigidbodyExplosiveFo... Read more
[Cloth] Cannot use Move, Scale, Rotate, Rect Tools with default 3D objec...
How to reproduce:1. Create a new project2. Right-click in Hierarchy tab -> 3D Object -> Cube3. Add 'Cloth' component4. Try to ... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more
[Continuous] Sometimes Rigidbody slows down for a short time when using ...
Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast