Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2019.3.X

Votes

1

Found in

2019.3.0a5

2019.3.0b12

2020.1.0a1

Issue ID

1200526

Regression

Yes

GameObjects with colliders have inaccurate collision with Terrain

Physics

-

Steps to reproduce:
1. Open attached Unity project
2. Open "SampleScene" scene
3. Press Play

Expected outcome: Cube lands on the very top of terrain surface
Actual outcome: Cube ignores collision, landing partly inside of terrain surface

Reproducible with: 2019.3.0a5, 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2019.3.0a4
Could not test with: 2017.4.35f1, 2018.4.13f1, 2019.1.14f1, 2019.2.14f1 (Project errors when downgrading)

Note: Tested with various types of colliders (Box, Sphere, Cylinder, etc.)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.