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0
votes
Duplicate

Editor crashes when the cloth component bending stiffness value is changed

Physics

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May 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open user attached project ("softbodyCloth")2. Create a plane and a cube3. Add a rigidbody and a cloth compone... Read more

0
votes
Duplicate

Cloth "Edit Constraints" vertices become white with black artifacts, whe...

Physics

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Apr 13, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth Component" to it.4. Press "Edit Constraints" on that Cloth compo... Read more

0
votes
Not Reproducible

Scene with an active rigid body leaks memory

Physics

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Mar 17, 2018

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Version/s: 2018.1.0a6, 2018.1.0b11

Steps to reproduce:1. Download 1015284_repro.zip2. Open "Test" scene3. Check Editor memory usage (should be around 560 MB)3. Enter p... Read more

0
votes
Won't Fix

Setting Time.timescale to zero and back to a non-zero value causes Inter...

Physics

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Jun 12, 2014

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Version/s: 4.3.3f1

Steps to reproduce:1. Create a project which makes use of Interactive Cloth2. Set Time.timescale = 0f;3. Set Time.timescale = 1f;4. ... Read more

0
votes
Fixed

Articulation Body drives teleport the whole chain to NaN coordinates whe...

Physics

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May 19, 2022

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Version/s: 2020.3, 2021.3, 2022.2, 2022.2.0a9

Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Select "Prismatic + target"4. Enter Play mode an... Read more

0
votes
Won't Fix

Vehicle Collider can become stuck in geometry when hitting another colli...

Physics

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more

0
votes
Duplicate

Inconsistent result when toggling autoConfigureConnectedAnchor of Config...

Physics

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Sep 01, 2017

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Version/s: 5.6.3p1

How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more

1
votes
Fixed

Gravity not affecting object after removing fixed joint

Physics

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Oct 28, 2017

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Version/s: 2017.1.0f3

To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more

1
votes
By Design

Spring Joints Anchor and Connected Anchor Y values different when added ...

Physics

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Jan 27, 2016

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Version/s: 5.3.1p2

Reproduction step:1) Open users submitted project and proceed to scene "Spring Bug".2) Go into playmode and in the scene view try dr... Read more

0
votes
Fixed

ControllerColliderHit.moveLength() returns CharacterController.Move() pa...

Physics

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps:1.Open project attached (ReproduceBug.zip).2.Open scene "Scene01".3.Press play.4.Press "Arrow up" to move. Expect... Read more

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