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Tarballs with the ".tar.gz" extension cannot be imported when using "Ins...
Reproduction steps:1. Create a new Unity project2. Open the Package Manager > + > "Install package from tarball..."3. Try to s... Read more
[Old] "Import" and "Export" buttons are active in the "Import Unity Pack...
Steps to reproduce:1. Open or create a project2. Go to "Window" ->"Package Manager"3. Go to the "My Assets" section4. If you don'... Read more
Configure button for Deployment service leads to an empty config window
Steps to reproduce: Open any Unity project Open package manager (Window>Package Manager) Click on the Services tab Select Deploym... Read more
Packman: Import & Remove popups are inconsistent
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
[Old] Packman: "All"button is displayed as active in the "Import" window...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
Packman: Detailed view section UI becomes distorted
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
Packman: Item order in the navigation bar needs update
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Observe the new navigation bar Expected result: "... Read more
Packman: "Remove" window shows assets with wrong icons
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
Packman: "Clear Filters" button is active in "My Asset" section even the...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
Packman: Filters tooltip in "My Assets" section needs better representat...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS