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Object Picker lists assets from packages when packages assets visibility...
Reproduction steps:1. Open the attached project “PickingRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy windo... Read more
Crash with UnityEditor.PackageManager.UI.Internal.UpmBaseOperation when ...
How to reproduce:1. Open the attached project2. Make sure that the "Unity Logging" package is enabled in the Package Manager3. Open ... Read more
Package Manager: ENOENT: no such file or directory, mkdir
Description Attempting to create or open a project when there is a quote in the project path/name or in the UPM cache path causes th... Read more
There is no triangle icon near the expandable label "Advanced" when sele...
To reproduce:1. Open the user’s project2. Select “Package 'Burst' Manifest” in the Package folder (Packages → Burst → package)3. Exp... Read more
Importing a .unitypackage does not upgrade its dependencies using the Ed...
Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more
Package name is not displayed in its description
Steps to reproduce:1. Open the attached project2. In the Toolbar select "Window > Package Manager"3. Select any Package in the li... Read more
[Packman] shows error “Unable to get purchase details because you may n...
How to reproduce:1. Create a new project2. Open package manager3. Open Unity Asset Store in Browser4. Find free Asset. eg. https://a... Read more
Package Manager lets some packages to be imported when everything in the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Download the FPS Microgame package Open the Package M... Read more
Package is removed from the Scoped Registry when installing the same pac...
Reproduction steps: Create a new project Open Window → Package Manager window Add a Scoped Registry by following the steps in this l... Read more
Script Components lose references when importing a package with scripts ...
How to reproduce:1. Open the attached project “ReferenceBreak.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Import the attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS