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"URL" validation message in "Scoped Registries" is different when adding...
Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
[Feature Sets] Adaptive Performance is invisible in the Mobile Feature set
Repro steps:- start a new project with 2021.2.0a20- open package Manager -> Unity Registry- select the Mobile Feature Set- notice... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
Steps to reproduce: Open a Unity project Open the Package Manager via Window > Package Manager Open the Unity Registry section Se... Read more
[PackMan] NullReferenceException error is thrown if a sample in package....
How to reproduce:1. Open user's attached "PacManBugs.zip" project2. Go to Window -> Package Manager3. Expand "elZach" in the Pack... Read more
[2D] "Package Manager" window turns black along with NullReferenceExcept...
When "Package Manager" window is docked in the editor and entered in play mode, Package Manager window turns black and NullReference... Read more
[PackageManager] NullReferenceException thrown on selecting package Mani...
NullReferenceException thrown on selecting package Manifest of TextMeshPro. Exceptions are coming on selecting other packages also a... Read more
[Package Manager] Unable to uninstall cinemachine package
-NullReferenceException error is thrown on selecting installed cinemachine package.-Unable to select installed cinemachine package t... Read more
User not able to download an Asset Store package if the data is corrupte...
Steps to reproduce: This is tricky to repro, we have to find an asset with corrupted data with the publish dates. But it is somethin... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce:1. Create an empty project, then close it2. Download and extract the attached "somePackage.unitypackage" into the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS