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Package Manager/My Assets: 401 Response code trying to download a paid a...
Users are reporting error when trying to download asset store package from My Assets tab in Package Manager. This could be linked to... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps:1. Create and open a project2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
[Packman] Packages disappear from the list after removing
[Packman] Packages disappear from the list after removing After removing an installed package via the Package Manager, that package ... Read more
[Mac] Package Manager fsync error is thrown when creating a Unity projec...
How to reproduce:1. Create an SMB shared directory2. Create a new Unity project on this shared directory Expected results: A project... Read more
[Package Manager] User's registered assets are not displayed when "My as...
"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more
"Insecure connection is not allowed" error is shown when "View documenta...
Steps to reproduce:1. Create a new project2. Open Window>Package Manager3. Select Timeline package4. Press the "View documentatio... Read more
"URL" validation message in "Scoped Registries" is different when adding...
Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more
Crash on StackWalker::GetCurrentCallstack when opening a specific project
How to reproduce:1. Open the “IN-68740_repro“ project Expected result: The project opensActual result: The Editor crashes Reproducib... Read more
'Unable to find a MonoScript...' warning is thrown every time a package ...
How to reproduce:1. Create a new Unity project2. Find any package.json manifest file(e.g. Packages/Unity UI/package.json3. Select it... Read more
Emojis are shown as Unicode when viewed in the Package Manager window
Reproduction steps:1. Create a new project2. Get any asset from the Asset Store which contains emojis in the description(Check the E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS