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[Package][Platforms Android] AndroidBuildGradleProject not passing set M...
Repro steps: 1. Open attached project 'vr-playground' 2. Select Assets/Settings/Build/Debug/AndroidBuildConfiguration-Debug 3. Pres... Read more
Group framing options of framing transposer disappear
From forum: [https://forum.unity.com/threads/group-framing-mode-min-ortho-size-randomly-disappears-when-using-timeline.979665/#post-... Read more
[Profiler(Standalone Process) ] "get_dataPath can only be called from th...
"get_dataPath can only be called from the main thread" exception thrown on opening Profiler (Standalone) Steps to Reproduce: 1. Cr... Read more
Unity allows to export a package that has an invalid path and does not s...
How to reproduce: 1. Open the attached project (case_1322064-InvalidPath) 2. Observe that the 'folder ' directory in the assets has ... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps: 1. Open the attached project "netcodeProj" 2. Observe the Console Expected result: No errors appear in the Cons... Read more
Editor gets stuck in import loop when creating an Asset during Initializ...
How to reproduce: 1. Open the attached project (entities-initializeonload-bug.zip) 2. Open the Package Manager window 3. Import the... Read more
2D Confiner is jerky on bounding shape edge
From user Forum [https://forum.unity.com/threads/2-6-0-preview2-2d-confiner-jerking-on-bounded-edges.857368/] : There is a regres... Read more
[Editor] Script modification during playmode will garble Editor UI when ...
How to reproduce: 1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project 2. Enter PlayMode 3. Edit any... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps: 1. Download and open the attached "UnityProject.zip" project 2. Enter Play mode and switch to the Scene view win... Read more
Editor crashes if Unity is closed in the middle of exporting package
The editor crashes because of closing the editor while exporting a package. It crashes because we try to access a reference to Asyn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings