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1
votes
Fixed

Crash on CachedWriter::Write when building a project that has access to ...

Optimization

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Dec 01, 2022

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Version/s: 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.1.0b8

Reproduction steps:1. Open the attached “repro-project”2. Build the project Expected result: Build completed with a result of ‘Succe... Read more

0
votes
Won't Fix

PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)

Optimization

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Jan 11, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more

10
votes
Fixed

[iOS] App freezes when collecting garbage and creating IL2CPP generic me...

Optimization

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May 05, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

How to reproduce:1. Build And Run the user’s attached “Deadlock.zip” project on an iOS device2. Observe the app Expected result: No ... Read more

0
votes
Won't Fix

Freeze when EditorUtility.UnloadUnusedAssetsImmediate() is called when q...

Optimization

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached “BugReport” project2. Close Unity Editor Expected result: Unity Editor closes properlyActual... Read more

0
votes
Fix In Review

Vulkan Native Graphics plugins load after graphics device initialization...

Optimization

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Feb 23, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached "IN-134844_NativePluginBugReport.7z" project2. In the project folder, navigate to "GitPackageF... Read more

0
votes
Fixed

GarbageCollector CPU usage spikes when a Scene is loaded

Optimization

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1

How to reproduce:1. Open the attached "IN-86602" project2. Enter Play mode3. Open the Profiler window (Window → Analysis → Profiler)... Read more

2
votes
Won't Fix

Average FPS in Play Mode degradation on a newly created BiRP project whe...

Optimization

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Nov 27, 2024

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Version/s: 6000.0.26f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Create a new "3D (Built-In Render Pipeline)" project on 2020.3.48f1 with Unity Hub2. Open the created project3... Read more

1
votes
Won't Fix

Consistently high CPU usage on a new BiRP project while idling when the ...

Optimization

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Feb 21, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproducible with:1. Create a new 3D project2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)3. Have the... Read more

0
votes
Active

SIGSEGV error when adding EditorApplication.delayCall callback declared ...

Optimization

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Oct 22, 2025

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Version/s: 2022.3.62f1, 6000.0.58f1, 6000.2.6f1

Steps to reproduce:1. Create a new Unity project2. Add the “user’s attached folder” to the project3. Close the project4. Observe cra... Read more

2
votes
Active

A memory leak occurs with massive terrain when camera position changes o...

Optimization

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Oct 23, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more

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