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0
votes
Fixed

[entreprise support] When Graphics API for standalone is set to GLCore, ...

OpenGL

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Jan 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip) 2. Switch the build target to iOS (or Android) 3. Right-cl... Read more

0
votes
Fixed

[Android] Consecutive calls to Graphics.DrawProcedural take a huge amoun...

OpenGL

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Sep 30, 2021

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Version/s: 2019.4, 2019.4.23f1

How to reproduce: 1. Open the attached project ("Project_1369478" download link in the edit) 2. Open the "Main" Scene found in the "... Read more

0
votes
Fixed

[HLSLcc] bfi instructions with mask operators are incorrectly translated...

OpenGL

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Jul 06, 2017

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Version/s: 2017.1.0f2

Reproduction steps: 1. Open project attached (ComputeBitOpTest.zip) 2. Open scene "Test". 3. Open project settings and change Graphi... Read more

0
votes
Fixed

VRAM detection wrong when using OpenGL

OpenGL

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Apr 01, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open project "vram" 2. Open scene 3. Play the scene 4. Notice that in the console it says how much VRAM your ... Read more

0
votes
Fixed

[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0

OpenGL

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Apr 05, 2016

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Version/s: 5.3.4p1

Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more

0
votes
Fixed
0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

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May 20, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Go PlayerSettings, and set Graphics API to OpenGL2 3. Select "Roller Ball.fbx" and... Read more

0
votes
Fixed

[ImageEffects] Image Effect brightens scene in Linear color space

OpenGL

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Feb 25, 2016

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Version/s: 5.3.0f4

Image effect script in conjunction with MSAA brighten the game view in Linear color space on GLCore. 1. Open Level 01 from attached... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

Linux Editor crashes at GfxDeviceGLES::DrawBuffersBatchMode when loading...

OpenGL

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Oct 19, 2021

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Version/s: 2021.1.0a7, 2021.1.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (InterRetosProject.zip) 2. In the Project panel go to the "Assets>Scenes" folder... Read more

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