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[Linux] The Scene view occasionally renders all black or white when rapi...
How to reproduce: Create a new 3D project Select the Scene View Hold Shift+Space and move the mouse cursor inside the Scene View cau... Read more
[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...
How to reproduce:1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip"2. Go to Build Settings and build for Android3. Deploy the ... Read more
Compute Shader doesn't seam terrains together when running Editor with N...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Simple.unity“ scene3. In the Scene View, fly around an... Read more
[OpenGL][Android][Entities] Entities are not displayed in a build when u...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more
[Quest 2] When using Scenes with Oculus layers and building for Android ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more
[Tests] [Playmode]
Test non-test related assertionsConfig Test PlayModeTests - MacStandaloneSupport (Debug - 11.5) - Part 5 of 5 - remainder From the l... Read more
Crash on DataBufferGLES::CopySubData when entering the Play Mode and Ope...
Reproduction steps:1. Open the attached project “OpenGL Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode ... Read more
[Linux][URP][OpenGL] Scene View has a red texture overlay when the proje...
Reproduction steps:1. Create a new 3D (URP) project2. Observe the Scene View Expected result: The Scene View renders the scene prope... Read more
[Android][OpenGL] Not every RenderPass calls glInvalidateFramebuffer whe...
Steps to reproduce:1. Open the attached “LegacyEmpty” project2. In Project Settings → Player → Other Settings change Scripting Backe... Read more
[Linux] Crash on ApiGLES::TextureImage when loading a scene
Reproduction steps:1. Create a new 3D project2. Click Window > Package Manager3. Click “+” > Add package from git URL4. Paste ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS