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SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more
Shader does not show up on iOS 10 GLES3
1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more
[VideoPlayer] built scene starts flickering on some OSX machines
To reproduce: 1. Open attached project 2. Build 'VideoPlayerBug' scene for OSX 3. Play built scene in window Expected: built scene ... Read more
Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps: 1. Open the attached project "ToonWaterShader-master.zip" 2. Make sure the Graphics APIs is set to OpenGLES3 3. ... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce: 1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub 2. Click three dots and select Advanced ... Read more
[Android] Consecutive calls to Graphics.DrawProcedural take a huge amoun...
How to reproduce: 1. Open the attached project ("Project_1369478" download link in the edit) 2. Open the "Main" Scene found in the "... Read more
Linux Editor crashes at GfxDeviceGLES::DrawBuffersBatchMode when loading...
How to reproduce: 1. Open the user attached project (InterRetosProject.zip) 2. In the Project panel go to the "Assets>Scenes" folder... Read more
Build screen is not cleared when changing the aspect ratio on OpenGLCore...
How to reproduce: 1. Open the user's attached project 2. Build and Run the project (File -> Build and Run) 3. In the running Build, ... Read more
All about bugs
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