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SyncVar custom attribute on SyncList causes double serialization
Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more
[UNET Server dll]"Out" variables of Receive function have garbage when d...
Steps: 1. Open attached solution 2. Start "ChatServer.exe" 3. Start "ClientGUI.exe" 4. Press "Connect to 127.0.0.1" button in Clien... Read more
UnityWebRequest leaks unreclaimable memory when POSTing to HTTPS
To reproduce: 1) Open attached project and scene 2) Build and run it 3) Change URL to something that would quickly finish requests ... Read more
UnityWebRequest with space in its URL throws error 505 "HTTP version spe...
Steps to reproduce: 1. Open the project attached 2. Play the "Scene" scene 3. Observe the Console window Result: first UnityWebRequ... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps: 1) Open "ResponseHeaders.zip" project 2) Open "repro" scene 3) Play scene and watch console output Expected res... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps: 1. Open attached solution 2. Build 3. Run ClientGUI.exe 4. Click "Start" ==> Server appears 5. Click "Connect" ==> Server: "A... Read more
Networking LLAPI: Networking.HostTopology.MessagePoolSizeGrowthFactor is...
The scripting reference describes that the message pool size for Networking will increase by Networking.HostTopology.MessagePoolSize... Read more
UnityWebRequest.Post is not sending POST data when using IMultipartFormS...
Steps to reproduce: 1. Download "899017 repro.zip" 2. Move "test.php" file in project's root folder to an environment that supports ... Read more
Regression: Unable to Stop Host second time
Regression - this started to happen in 5.4.0a5 (in 5.4.0a4 everything works fine) How we can reproduce it using the example you att... Read more
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