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[Android] "Found plugins with same names" error is thrown when building ...
How to reproduce: 1. Open the user's attached "UnityNugetBugTest.zip" project 2. Build the project on Android Platform Expected res... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter ... Read more
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce: 1. Open users attached project 2. Open Assets > Repro.unity 3. Enter Play Mode 4. Observe the Console window Expe... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps: 1. Open the user's project 2. Open the "TutorialScene" scene and enter the Play Mode 3. Select "niryo_one" in th... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps: 1. Open the user's attached project 2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene ... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps: 1. Open the attached user's Unity project "AndroidBuildDebugging.zip" 2. Navigate to Assets > Scenes folder 3. ... Read more
PlatformNotSupportedException is thrown when using System.Security
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
AppDomain exception events do not get called
How to reproduce: 1. Open the attached project ("1411415_202220a8.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observ... Read more
[Mac] Stack trace is not available after a crash in the Editor log
Steps to reproduce: 1. Open the attached project 2. Enter Play mode in SampleScene 3. After the project crashes, check Editor log E... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce: 1. Open the attached project from "1408355crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object