Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
12
Found in
2021.2.0a18
2021.2.8f1
2022.1
2022.2
Issue ID
1397564
Regression
Yes
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce:
1. Open users attached project
2. Open Assets > Repro.unity
3. Enter Play Mode
4. Observe the Console window
Expected result: No error messages are shown
Actual result: Error messages are shown
Reproducible with: 2021.2.0a18, 2021.2.16f1, 2022.1.0b13, 2022.2.0a9
Not reproducible with: 2019.4.36f1, 2020.3.32f1, 2021.2.0a17
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default and Result encoding properties have blank dropdowns by default when opening the Unity Version Control Settings
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a16
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.8f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.7f1