Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
12
Found in
2021.2.0a18
2021.2.8f1
2022.1
2022.2
Issue ID
1397564
Regression
Yes
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce:
1. Open users attached project
2. Open Assets > Repro.unity
3. Enter Play Mode
4. Observe the Console window
Expected result: No error messages are shown
Actual result: Error messages are shown
Reproducible with: 2021.2.0a18, 2021.2.16f1, 2022.1.0b13, 2022.2.0a9
Not reproducible with: 2019.4.36f1, 2020.3.32f1, 2021.2.0a17
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a16
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.8f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.7f1