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Crash on mono_class_alloc0 when trying to access a static interface prop...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter Play Mode Expected resul... Read more
Reloading script assemblies takes over 3 seconds when entering play mode...
Reproduction steps: 1. Download and open the attached "hdrp2022.zip" project 2. Enter "Play mode" 3. Observe the "Reloading script a... Read more
Project gets stuck on import loop when upgrading to newer streams
Reproduction steps: 1. Open user's attached project Expected result: Project opens Actual result: Project gets stuck on import loop... Read more
[macOS] Editor crashes with unexpected mark stack overflow when entering...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity 3. Enter a... Read more
Crash on GC_push_all when updating custom mesh generation
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene 3. Sel... Read more
After launching RenderDoc from Unity, cannot close Unity until RenderDoc...
Repro: 1) Run PC Editor build 2) Load RenderDoc (click on scene or game view menu in the upper right, select Load RenderDoc) 3) Clic... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps: 1. Create a new project 2. Import attached Test.cs Script to the project 3. Attach a Script to an Object that is... Read more
The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...
Reproduction steps: 1. Open the attached "1390230.zip" project 2. Open the "Battle James" Scene 3. Enter the Play mode Expected res... Read more
Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...
Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more
Editor gets stuck on Reloading Script Assemblies after modifying a scrip...
Reproduction steps: 1. Add a system's Environment Variable "GOOGLE_APPLICATION_CREDENTIALS" 2. Set the value to the path to a file f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow