Search Issue Tracker
Unity hangs when debugging and inspecting an EntityManager inside Rider
How to reproduce:1. Open the "Entity_Repro.zip" project2. Open the "SampleScene" scene3. Open the test.cs in Rider4. Attach debugger... Read more
[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...
How to reproduce:1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip")2. Open the repro scene ("SampleScene")3. Ent... Read more
Entering Play mode results in a silent crash when not connected to the I...
How to reproduce:1. Disconnect from the Internet2. Open Fiddler (HTTP debugging proxy server application)3. Create and open a new Un... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps:1. Open the attached project2. Open the Test Runner window3. Run "TestSerialization" script Expected: Test comple... Read more
Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more
[Mono] ArrayTypeMismatchException is thrown when using array of generic ...
Reproduction steps:1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
[iOS] Editor throws a "Failed running UnityLinker.exe" error when buildi...
How to reproduce:1. Create an ExFAT partition on the machine's hard drive (if one is not already present)2. Create a new Unity proje... Read more
Stack-overflow Crash on recursive function call with native containers
Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved