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[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce: 1. Open the user attached project (DummyBugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Observe the Co... Read more
[iOS] Editor throws a "Failed running UnityLinker.exe" error when buildi...
How to reproduce: 1. Create an ExFAT partition on the machine's hard drive (if one is not already present) 2. Create a new Unity pro... Read more
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions ) 2. Empty project sta... Read more
[Mono] ArrayTypeMismatchException is thrown when using array of generic ...
Reproduction steps: 1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
Exceptions in looped finally blocks corrupt memory and cause crashes
How to reproduce: 1. Download the user-submitted script(BreakIl2cppFinally.cs) 2. Create a new Unity project 3. Import the downloade... Read more
Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce: 1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip) 2. Select the 'BadAsset' in the Project window E... Read more
Player crash when calling ReadInt32 from BinaryReader several hundred th...
How to reproduce: 1. Open the attached project (1235202.zip) 2. Open the Main scene from the Project window 3. Open the "Build Setti... Read more
GetResponseStream() errors when using CopyTo() method
How to reproduce: 1. Open the attached project "ErrorResponse.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Look at the... Read more
Instantiating UI GameObjects from an Asset Bundle with WeakReference res...
How to reproduce: 1. Open submitted project (WeakReferenceTest.zip) 2. Open the Test Scene 3. Enter Play Mode 4. Click the 'test Wea... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce: 1. Open the attached '1249172.zip' project 2. Open 'Main' Scene 3. Open 'CameraManager.cs' Script with Rider 4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on