Search Issue Tracker
Editor crashes on mono_log_write_logfile when attaching a debugger and t...
Reproduction steps:1. Open the attached project "case_1231344_repro.zip"2. Enter Play mode3. Open any script with Visual Studio 2019... Read more
Api Compatibility Level contains version number for .NET Standard
How to reproduce:1. Create a new Unity project2. Open Player settings3. Other Settings -> Configuration -> Api Compatibility L... Read more
HttpClient WebException when doing a request with PostAsync
How to reproduce:1. Open the "SampleScene" in the attached "mdl-sample.zip" Project2. Enter Play Mode3. Wait approximately up to a m... Read more
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions )2. Empty project started... Read more
[Mono] ArrayTypeMismatchException is thrown when using array of generic ...
Reproduction steps:1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
Exceptions in looped finally blocks corrupt memory and cause crashes
How to reproduce:1. Download the user-submitted script(BreakIl2cppFinally.cs)2. Create a new Unity project3. Import the downloaded s... Read more
Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce:1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip)2. Select the 'BadAsset' in the Project window Expe... Read more
Player crash when calling ReadInt32 from BinaryReader several hundred th...
How to reproduce:1. Open the attached project (1235202.zip)2. Open the Main scene from the Project window3. Open the "Build Settings... Read more
NullReferenceException causes freeze when thrown in the Player
How to reproduce:1. Open the attached project "BugNullExc.zip"2. Open the "TestCrash" Scene3. File > Build And Run4. Press on the... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce:1. Open the attached '1249172.zip' project2. Open 'Main' Scene3. Open 'CameraManager.cs' Script with Rider4. Set a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine