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[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...
How to reproduce: 1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
Entering Play mode results in a silent crash when not connected to the I...
How to reproduce: 1. Disconnect from the Internet 2. Open Fiddler (HTTP debugging proxy server application) 3. Create and open a new... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open the "test.cs" script in Visual Studio and set a... Read more
Enum.HasFlag allocates memory when called
How to reproduce: 1. Open attached project 2. Open the Profiler window 4. Enter Playmode 3. In the Profiler window select the CPU Us... Read more
Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce: 1. Open the attached project from "case_1322471.zip" 2. Open scene "SeaGauntlet" under "Assets/Scenes" 3. Enter Pl... Read more
Temp Alloc in mono Heap won't be GCed
Steps to reproduce: 1. Open and Play the user-supplied project 2. Inspect the mono allocated memory in the top right. 3. Press the t... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce: 1. Download and open the attached project "1210241.zip" 2. Build and run the project 3. Observe the crash Reprodu... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce: 1. Open the attached DiskSpace.zip project 2. Open the Senes/SampleScene and enter the Play mode 3. Note in the co... Read more
HttpClient ignores Windows Proxy
How to reproduce: 1. Open the attached (New Unity Project.zip) project 2. Open Fiddler Web Debugger (download from here: https://www... Read more
Calling the SendTo method on a UDP Socket causes an invalid pointer addr...
How to reproduce: 1. Open the attached project (1223903.zip) 2. Enter Play Mode and look at the Console window Expected result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on