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0
votes
Won't Fix

Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...

Mono

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Apr 05, 2019

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Version/s: 2018.2.17f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "UnityDemo" 2. Enable "QuadCopter" object in the Hierarchy 3. Enter Play Mode -----------... Read more

0
votes
Not Reproducible

Memory leak when using TextAsset.bytes property

Mono

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Apr 12, 2019

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Version/s: 2018.3.0a5, 2018.3.12f1

Reproduction steps: 1. Open the attached project inside of "_test_proj_memory_leak.zip" 2. Make sure Profiler with the Memory Tab is... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

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Apr 16, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

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Apr 26, 2019

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Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more

0
votes
Duplicate

"System.IO.FileSystemWatcher" not implemented on .NET 4.x API

Mono

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Mar 26, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "fstest.zip" project 2. Build & Run Standalone build 3. Observe the "NotImplementedException: The metho... Read more

1
votes
Not Reproducible

Errors regarding failing to open temp files when opening a project in a ...

Mono

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Apr 30, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2

How to reproduce: 1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed -- ... Read more

0
votes
Fixed

TypeLoadException errors due to recursive type definition when .Net 4.x ...

Mono

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Apr 20, 2019

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Version/s: 2019.1, 2019.1.0f2, 2019.2, 2019.3

Steps to reproduce: 1. Open the attached project 2. Select SubClass.cs script in Scripts->Assembly2 3. Look in Console window Actua... Read more

0
votes
Duplicate

UnsafeUtility:MemCpy crash In build when using 'Medium' and 'Low' Manage...

Mono

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May 22, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a3

Steps to reproduce: 1. Open QA-Supplied project ("Reproduction 1156527.zip") 2. Check if the Project Settings - > Player -> Other se... Read more

2
votes
Fixed

"Cannot access a disposed object" exception when processing requests sim...

Mono

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May 24, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project ("BugReport.zip") 2. Run Scene "SampleScene" Expected: no error is thrown Actual:... Read more

0
votes
Fixed

An Exception is raised when using System.Data.ODBC

Mono

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May 23, 2019

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Version/s: 2018.1.6f1, 2018.3.0b6, 2019.1.0a3, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Text.zip: Project 2. Enter Play Mode 3. Observe the Console Expe... Read more

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