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0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

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Apr 26, 2019

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Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more

0
votes
Duplicate

"System.IO.FileSystemWatcher" not implemented on .NET 4.x API

Mono

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Mar 26, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "fstest.zip" project 2. Build & Run Standalone build 3. Observe the "NotImplementedException: The metho... Read more

1
votes
Not Reproducible

Errors regarding failing to open temp files when opening a project in a ...

Mono

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Apr 30, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2

How to reproduce: 1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed -- ... Read more

0
votes
Fixed

TypeLoadException errors due to recursive type definition when .Net 4.x ...

Mono

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Apr 20, 2019

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Version/s: 2019.1, 2019.1.0f2, 2019.2, 2019.3

Steps to reproduce: 1. Open the attached project 2. Select SubClass.cs script in Scripts->Assembly2 3. Look in Console window Actua... Read more

0
votes
Fixed

Crash when entering the Play mode

Mono

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Sep 02, 2021

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Version/s: 2020.3.4f1, 2020.3.13f1

How to reproduce: 1. Open the attached project "Eight-Prototyping.zip" 2. Open the "BattlePrototype" Scene 3. Press the Play button ... Read more

0
votes
Fixed

Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...

Mono

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Jun 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Change a script, like "CameraFacing", to force a re... Read more

0
votes
Won't Fix

Removing the last object from a MulticastDelegate throws an InvalidOpera...

Mono

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "DelegateRemoveException.zip" project 2. Open "SampleScene" and enter Play mode Expected res... Read more

0
votes
Won't Fix

Cannot inspect IntPtr variables in C# debugger

Mono

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Jun 25, 2019

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Version/s: 2018.1.0f1

They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try i... Read more

0
votes
Won't Fix

GetCustomAttributes with inherit enabled returns incorrect/additional re...

Mono

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "CSharpBugRepro.zip" 2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more

0
votes
Won't Fix

Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...

Mono

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1166149-_TestPing.zip") 2. Open the repro scene ("SampleScene") 3. Enter the P... Read more

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