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0
votes
By Design

Canceling an Iteration with small delay values let it iterate after the ...

Mono

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Sep 08, 2018

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Version/s: 2018.2.0b3, 2018.2.4f1

To reproduce: 1. Download attached project "TaskDelay.zip" and open in Unity2. Open "SampleScene" scene3. Select "TDelay" gameObject... Read more

0
votes
By Design

Crash when stopping the Steam matchmaking test

Mono

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Sep 19, 2018

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Version/s: 2018.2.8f1

To reproduce:1. Open the user's attached project2. Be online on Steam3. Play the SteamworksExample scene4. Click the "Find Match" bu... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

0
votes
Not Reproducible

Roslyn Analyzer dll files ignore Define Constraints

Mono

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1

Reproduction steps:1. Download and open the attached "New Unity Project something.zip" project2. Observe the console window Expected... Read more

0
votes
By Design

Instantiating UI GameObjects from an Asset Bundle with WeakReference res...

Mono

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Jun 06, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open submitted project (WeakReferenceTest.zip)2. Open the Test Scene3. Enter Play Mode4. Click the 'test WeakRef... Read more

0
votes
Won't Fix

"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...

Mono

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Mar 28, 2019

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Version/s: 2018.3.4f1

Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more

1
votes
By Design

Float to Int conversion returns unexpected/differential results when add...

Mono

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Nov 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Floatinconsistent.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: ... Read more

0
votes
Won't Fix

Creating a certain struct in the script crashes the Editor on Begin Mono...

Mono

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Sep 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0b2

To reproduce: 1. In a new project, create a script and write the following in the script:public struct NavigationNode {public Naviga... Read more

0
votes
Fixed

typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...

Mono

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Sep 27, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Open the attached project (reflectionCrash.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in ... Read more

0
votes
Duplicate

Unity crashes when using Legacy Runtime

Mono

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Sep 24, 2018

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Version/s: 2019.1.0a2

Steps to reproduce:1. Open supplied project Expected: no crashActual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2Not re... Read more

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