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Crash with lots of Plugins during script compilation, after an error in ...
To reproduce: 1. Open the attached project 2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs 3. Wait for a re-compil... Read more
Valid code no longer compiles in new Unity versions
How to reproduce: 1. Open tester's project (CompileTestProject.zip) 2. Open "Test.unity" scene Expected result: Code in "Test.cs" f... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Unity incorrectly compares two values when the comparison method is writ...
How to reproduce: 1. Open the attached Unity project "fsharp-unity-test.zip". 2. Press "Play". 3. Check the results in the Console W... Read more
OnApplicationQuit is not called when stopping playmode with another scen...
How to reproduce: 1. Open user's project 2. Open Scene1 3. Play the scene 4. Stop the scene Expected result: "Quit!" text printed i... Read more
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce: 1. Open the user's attached project ("LogFromRenderThreadBug.zip") 2. Load "Scene" scene 3. Enter Play mode 4. Exi... Read more
[Tasks] Task's foreach loop is iterated 2 times on the first frame
How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce: 1. Open attached "10" project 2. Add a breakpoint on line 79 in GameSaver.cs 3. Attach Visual Studio debugger and ... Read more
DataContractSerializer fails when deserializing an object with circular ...
To reproduce: 1. Download attached project "segiTest.zip" and open in Unity 2. Open "test" scene 3. Enter Play mode 4. Observe that... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more
All about bugs
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