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Crash on RaiseException when hovering over code post-breakpoint trigger ...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/NeonTest.unity“ scene3. Switch the Editor to Debug... Read more
Valid code no longer compiles in new Unity versions
How to reproduce:1. Open tester's project (CompileTestProject.zip)2. Open "Test.unity" scene Expected result: Code in "Test.cs" file... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Unity incorrectly compares two values when the comparison method is writ...
How to reproduce:1. Open the attached Unity project "fsharp-unity-test.zip".2. Press "Play".3. Check the results in the Console Wind... Read more
Exceptions are not thrown when used in a pool of threads
How to reproduce:1. Open the “IN-49334_ExceptionsIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Exp... Read more
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
[Tasks] Task's foreach loop is iterated 2 times on the first frame
How to reproduce:1. Create a new project2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene3. Enter the Play... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce:1. Open attached "10" project2. Add a breakpoint on line 79 in GameSaver.cs3. Attach Visual Studio debugger and ent... Read more
DataContractSerializer fails when deserializing an object with circular ...
To reproduce: 1. Download attached project "segiTest.zip" and open in Unity2. Open "test" scene3. Enter Play mode4. Observe that Err... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project2. Open "ScriptInAssembly.cs" script3. Uncomment the 9th l... Read more
All about bugs
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Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default