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0
votes
Fixed

Crash with lots of Plugins during script compilation, after an error in ...

Mono

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May 09, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the attached project 2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs 3. Wait for a re-compil... Read more

0
votes
Fixed

Valid code no longer compiles in new Unity versions

Mono

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Mar 29, 2018

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Version/s: 2018.1.0b1, 2018.1.0b12

How to reproduce: 1. Open tester's project (CompileTestProject.zip) 2. Open "Test.unity" scene Expected result: Code in "Test.cs" f... Read more

0
votes
Won't Fix

Editor hangs when faulty Dictionary is instantiated before variables use...

Mono

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Apr 04, 2018

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Version/s: 2017.3.0f3

When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more

0
votes
Postponed

Unity incorrectly compares two values when the comparison method is writ...

Mono

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Feb 04, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open the attached Unity project "fsharp-unity-test.zip". 2. Press "Play". 3. Check the results in the Console W... Read more

1
votes
Won't Fix

OnApplicationQuit is not called when stopping playmode with another scen...

Mono

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Apr 02, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open user's project 2. Open Scene1 3. Play the scene 4. Stop the scene Expected result: "Quit!" text printed i... Read more

0
votes
Fixed

Unity Hangs in an infinite callback loop when reloading scripts after lo...

Mono

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project ("LogFromRenderThreadBug.zip") 2. Load "Scene" scene 3. Enter Play mode 4. Exi... Read more

0
votes
Won't Fix

[Tasks] Task's foreach loop is iterated 2 times on the first frame

Mono

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Jul 02, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more

0
votes
By Design

Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...

Mono

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Oct 17, 2018

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Version/s: 2018.2.12f1

How to reproduce: 1. Open attached "10" project 2. Add a breakpoint on line 79 in GameSaver.cs 3. Attach Visual Studio debugger and ... Read more

0
votes
Postponed

DataContractSerializer fails when deserializing an object with circular ...

Mono

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Apr 20, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Download attached project "segiTest.zip" and open in Unity 2. Open "test" scene 3. Enter Play mode 4. Observe that... Read more

1
votes
Won't Fix

[asmdef] Script defined in an Assembly Definition can't access plugins f...

Mono

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Apr 02, 2018

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Version/s: 2017.4.0f1

Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more

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