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Editor Crashes when clicking on the model in project folder
How to reproduce: 1. Download attached project files 2. Open AlstomPOC - > Scenes ->"Test" scene 3. Select AlstomPOC -> Models -> Gi... Read more
Invalid Windows Proxy Configuration causes NullReferenceException to be ...
User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as suc... Read more
Crash on wakeup_pipes_init when a proxified HTTP request is made in Buil...
How to reproduce: 1. Open the attached project ("WebTestProject.zip") 2. Build the project (File -> Build Settings... -> Build) 3. D... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more
Unity Crashes on GC_win32_get_memObject when allocating a lot of objects
How to reproduce: 1. Open user's attached project 2. Open and launch scene "Samplescene" 3. Select cube gameObjects under "MemoryChu... Read more
[macOS] Editor crashes with unexpected mark stack overflow when entering...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity 3. Enter a... Read more
"About Unity" window is black and throws errors if Scripting Runtime Ver...
To reproduce: 1. Open new project. 2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)". 3. O... Read more
Standalone build shows "Failed to load mono" error if it is located in a...
To reproduce: 1. Create a new project 2. Set Scripting Runtime Version to .NET 4.6 3. Build it for Windows standalone to the folder... Read more
[.NET 4.6] "InternalsVisibleTo" not functioning
Reproduction steps: 1. Open "InternalsVisibleBug.zip" project 2. Enter Play mode 3. See that a "MethodAccessException" error was th... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce: 1. Open the attached project "NormcoreAssemblyUpgrade.zip" 2. Navigate to Assets folder and right click "MeshMater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
- A memory leak occurs in Play mode when using Direct3D12 Graphics API
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-time lights in the far distance