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4
votes
Duplicate

Time zone conversions fail on iOS, Android and WebGL devices when using ...

Mono

-

Jul 24, 2017

-

Version/s: 2017.1.0p1

.ToLocalTime() fails to convert time on iOS, Android and WebGL. .ToLocalTime() works as expected on Mac and Windows standalone build... Read more

0
votes
Duplicate

Crash on mono_add_process_object when opening the scene for a second tim...

Mono

-

Jul 22, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project 2. Open the Instructions scene if it's not opened Expected: scene opens Actual: Un... Read more

1
votes
Fixed

After launching RenderDoc from Unity, cannot close Unity until RenderDoc...

Mono

-

Oct 21, 2021

-

Version/s:

Repro: 1) Run PC Editor build 2) Load RenderDoc (click on scene or game view menu in the upper right, select Load RenderDoc) 3) Clic... Read more

0
votes
Fixed

[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina

Mono

-

Feb 21, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Open the attached DiskSpace.zip project 2. Open the Senes/SampleScene and enter the Play mode 3. Note in the co... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

-

Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce: 1. Open the attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected 3. Mak... Read more

0
votes
Fixed

mono_class_from_mono_type crashes when entering to Play mode

Mono

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Feb 25, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Download project from attached link and open in Unity 2. Open "Conversation" scene 3. Enter Play mode Expected Re... Read more

0
votes
Duplicate

"FileNotFoundException: Could not find file" error when the path to scri...

Mono

-

Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity 2. Create one more subfolder in "ReallyLongFold... Read more

0
votes
Fixed

Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...

Mono

-

Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1343949.zip" project 2. Open "SampleScene" Scene 3. Enter the Play mode Expected result: Th... Read more

0
votes
Fixed

Unity crashes when Marshal.StructureToPtr is used

Mono

-

Aug 07, 2017

-

Version/s: 5.6.0f3

How to reproduce: 1. Download attached project 2. Open "111" Scene 3. Press Play Expected result: Unity should not crash Actual re... Read more

7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

-

Jan 01, 2022

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene 3. Sel... Read more

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