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Composition namespace in System.ComponentMode namespace is not recognize...
To reproduce: 1. Open the project, attached by tester (noCompositionBug.zip)2. Open dllTest.cs script in Monodevelop3. In Monodevelo... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
[ARM64] Windows Editor Crashes when aborting threads
How to reproduce:1. Open the “CrashRepro“ project2. On the Menu, select Thread Test → Thread Test3. On the Thread Test window press ... Read more
Wrong NativeName displayed when returning System.Globalization.CultureIn...
Reproduction steps: 1. Open the project “IN-87466.zip“2. Open the scene “SampleScene“3. Enter Play Mode4. Observe the result in the ... Read more
[android] HttpUtility Null reference exception on .net 4.x when performi...
How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project2. Open "ScriptInAssembly.cs" script3. Uncomment the 9th l... Read more
[Android] [Mono] DllImport function doesn't receive passed parameters
Steps to reproduce: 1) Download attached project 'unity.zip' and open in Unity2) In Player Settings, make sure that Scripting Backen... Read more
[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...
Repro steps: 1. Open Unity and create a project2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Serve... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more
All about bugs
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