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0
votes
Fixed

[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...

Mobile Graphics

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Dec 02, 2019

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Version/s: 2020.1.0a15

Steps to reproduce: 1)Open UnityHub and create a new 3D project2) Switch platform to Android3) Build and Run project on a deviceNote... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more

0
votes
Won't Fix

[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more

0
votes
By Design

[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...

Mobile Graphics

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '03_SetFPS_Test' button to switch the ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.28f1

Reproduction steps:1. Open the attached user's project "GPUInstancing2.zip"2. Build for Android3. In the top left click the button t... Read more

0
votes
By Design

[Android][GI] Blocky artifacts in lightmap

Mobile Graphics

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Jan 11, 2021

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Version/s: 2020.2.1f1

In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My be... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
By Design

[Mobile]Camera.RenderWithShader does not render to texture with OGLES 3

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.3, 2020.1

How to reproduce:1. Open the attached LensFlares.zip project2. Build for iOS and deploy the Xcode project to the iOS device Actual: ... Read more

0
votes
Fixed

[Android] Device with OS version lower than 9 won't run Vulkan

Mobile Graphics

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Nov 14, 2019

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Version/s: 2020.1.0a14

Steps to reproduce:1. Open new project2. In player settings deselect Auto Graphics API and leave only Vulkan3. Build for Android Exp... Read more

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