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0
votes
Fixed

[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...

Mobile Graphics

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Dec 02, 2019

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Version/s: 2020.1.0a15

Steps to reproduce: 1)Open UnityHub and create a new 3D project 2) Switch platform to Android 3) Build and Run project on a device ... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Build and run a project on Android 3. Click on '02_GetPixels_Test' button to switc... Read more

0
votes
Won't Fix

[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player) 3. Buil... Read more

0
votes
By Design

[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...

Mobile Graphics

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Build and run a project on Android 3. Click on '03_SetFPS_Test' button to switch t... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more

1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.28f1

Reproduction steps: 1. Open the attached user's project "GPUInstancing2.zip" 2. Build for Android 3. In the top left click the butto... Read more

0
votes
By Design

[Android][GI] Blocky artifacts in lightmap

Mobile Graphics

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Jan 11, 2021

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Version/s: 2020.2.1f1

In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My b... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce: 1. Open and build User-supplied project 2. Notice the circle in the middle Expected: the inside of the circle i... Read more

0
votes
By Design

[Mobile]Camera.RenderWithShader does not render to texture with OGLES 3

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached LensFlares.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actua... Read more

0
votes
Fixed

[Android] Device with OS version lower than 9 won't run Vulkan

Mobile Graphics

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Nov 14, 2019

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Version/s: 2020.1.0a14

Steps to reproduce: 1. Open new project 2. In player settings deselect Auto Graphics API and leave only Vulkan 3. Build for Android ... Read more

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