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[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...
Reproduction steps: 1. Open the attached user's project "GPUInstancing2.zip" 2. Build for Android 3. In the top left click the butto... Read more
[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...
How to reproduce: 1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce: 1. Open the attached project 2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player) 3. Buil... Read more
[WebCamTexture][Android]The image is captured with vertical line artifac...
How to reproduce: 1. Open the attached project 2. Build and run a project on Android 3. Click on '02_GetPixels_Test' button to switc... Read more
[Android] Visual artifacts in the skybox when using more than one camera...
Steps to reproduce: 1. Open the attached project 2. Build and run to Android device 3. Inspect the Player for black artifacts in the... Read more
[Android] Game Object using a specific shader is not being rendered in A...
Steps to reproduce: 1. Open the attached project 2. Open Scenes/SampleScene 3. Notice the tree on a plane 4. Build and run to device... Read more
[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
[iOS] Crash on MTLReportFailure.cold.1 due to a missing endEncoding call...
How to reproduce: 1. Download the Xcode project from the provided Google Drive link 2. Build and Run the project on a device 3. In t... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce: 1. Open the attached from the link given in Edit 2. In the menu bar select Build > Build Configuration 3. Set 'Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset