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0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more

0
votes
Duplicate

[iOS] UI Image with a custom unlit shader graph material is not rendered...

Mobile Graphics

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Feb 03, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the "SampleScene" scene in the user-supplied project and build it for iOS2. Launch the project on an iOS de... Read more

0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

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Apr 09, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more

0
votes
Third Party Issue

Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer

Mobile Graphics

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Steps to reproduce:1. Download Snapdragon Profiler (Installers attached)2. Open User-supplied project ("SkinnedMeshRender.zip")3. En... Read more

0
votes
Won't Fix

[iOS] [GLES2] Canvas 2D Mask fails

Mobile Graphics

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Mar 17, 2020

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Version/s: 2019.3, 2019.3.4f1

Reproduction steps:1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip"2. Build the project with iOS build ... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
Fixed

[iOS][Metal] Shader compilation error when using half3[]

Mobile Graphics

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Jun 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached 01_Project.zip project2. Build for iOS and deploy the Xcode to the device Expected: The cube i... Read more

0
votes
Fixed

[Mobile]Terrain tree billboards are not rotating while the camera is moving

Mobile Graphics

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Apr 28, 2020

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Version/s: 2019.3.11f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "Tree Billboard Issue Repro" project2. Build for iOS and deploy the Xcode project to the devic... Read more

0
votes
Fixed

[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...

Mobile Graphics

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Mar 27, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.2

Reproduction steps:1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip"2. Build and run for Android3. Open Frame Debug... Read more

7
votes
By Design

[Android][URP] Unpredictable FPS Throttling on a device while rendering ...

Mobile Graphics

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Jul 08, 2020

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Version/s: 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more

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