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1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.28f1

Reproduction steps:1. Open the attached user's project "GPUInstancing2.zip"2. Build for Android3. In the top left click the button t... Read more

0
votes
Not Reproducible

[iOS][tvOS] Built-in deferred rendering path is not functioning on some ...

Mobile Graphics

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Feb 24, 2021

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Version/s: 2019.4.20f1

How to reproduce:1. Open attached project “DeferredRendererTest-2019.4.20f1”2. Build the project and open it in Xcode3. In the Menu ... Read more

0
votes
Duplicate

[Android] [Swappy] Application crash on start when Swappy enabled

Mobile Graphics

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Oct 28, 2020

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Version/s: 2020.2.0b9

Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more

0
votes
Fixed

[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...

Mobile Graphics

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Oct 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more

0
votes
By Design

[Android][GI] Blocky artifacts in lightmap

Mobile Graphics

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Jan 11, 2021

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Version/s: 2020.2.1f1

In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My be... Read more

0
votes
By Design

[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...

Mobile Graphics

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Dec 31, 2020

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Version/s: 2018.4, 2018.4.18f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "LightmapHDR.zip"2. Load the Scene "SampleScene"3. Change the "New Material" re... Read more

0
votes
By Design

[Android] Using VertexAttributeFormat.UInt8 in a Mesh results in 0 value...

Mobile Graphics

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Nov 24, 2020

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Version/s: 2019.4, 2019.4.15f1

Reproduction steps:1. Download and open the attached project "VertAttr_Vulkan_Issue.zip"2. Build and run for Android Expected result... Read more

0
votes
Fixed

[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur

Mobile Graphics

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

Reproduction steps:1. Create an empty Unity project on macOS Big Sur and switch platform to iOS2. Go Project Settings -&gt; Player -... Read more

0
votes
Won't Fix

[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...

Mobile Graphics

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the ... Read more

0
votes
Won't Fix

[Mobile] UI Image disappears when its Width is very large (> 2^30)

Mobile Graphics

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Jan 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the project "ImageStrech.zip"2. Build and Run Android Expected result: Image remains visible in the scree... Read more