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[Android] Creating over 512 AndroidJavaClass objects crashes with local ...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the button on the screen Actual: App crashes Reproducible wi... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more
[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...
How to reproduce:1. Open the user's attached project "Resolution Scaling.zip"2. Build and Run the project to an Android device Expec... Read more
[Android] Screen texture flickers when changing device's orientation
Repro steps:1. Open QA attached project 12605752. Export a gradle project3. Build the project to an Android device in Android Studio... Read more
[Android] Incorrect values returned from Microphone.GetDeviceCaps
Repro steps:1. Create a new project2. Attach the MicPlayback script to a Game Object3. Build and Run on4. Obser the device's log Act... Read more
[Android] Project crashes before loading the Scene when "Application.Req...
How to reproduce:1. Open the user's attached project "GetAdvertisingIdentifierRepro.zip"2. Load the Scene "advertisingIdentifier"3. ... Read more
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg co... Read more
[iOS] App shows a black screen when orientation is changed during UIView...
Reproduction steps:1. Open attached project "iOSRotationIssue"2. Build and Deploy the Scene "SampleScene" to a device3. Hold the dev... Read more
[Android] UnityWebRequest not working on IPV6 Wi-fi when reaching Web wi...
How to reproduce:1. Setup an IPV6 Wifi2. Create a new Unity Project3. Attach "test.cs" script to a GameObject on the scene4. Build a... Read more
All about bugs
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