Search Issue Tracker
[Android] Native errors show up after starting the App
How to reproduce: 1. Open the attached "USDKInitializer_Repro.zip" Project 2. Make sure "Android" target is selected 3. Build and ru... Read more
[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...
How to reproduce: 1. Create a new project 2. Enable Project Settings -> Player -> Optimized Frame Pacing 3. Build and run on Androi... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more
[DeviceSimulator][CustomDevice] Device overlay is shaped incorrectly whe...
How to reproduce: 1. Open the attached project 2. Go to Preferences -> Device Simulator and set path to opened projects Assets/devic... Read more
[iOS] Pop-up message "Would like to find and connect to devices on your ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device Observe a pop-up message a... Read more
[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11
Repro steps: 1. Open project "GooglePixelCrashRepro" 2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM6... Read more
[Mobile] Unable to enter comma as a decimal separator in Input Field
How to reproduce: 1. Open project "InputField.zip" 2. Build and Run on Android 3. Try to press comma on the keyboard (if there is o... Read more
[Android] Video player unable to play video from Asset bundles
Steps to reproduce: 1. Open attached project 2. Build and run on Android 3. Observe video not playing (Or playing very choppily, wai... Read more
[Android] Screen.SetResolution() does not set Safe Area to correct values
On Android devices with notches (E.g. Huawei Nova 5T and OnePlus 6T), Screen.safeArea does not return the correct value after settin... Read more
[Android] LZ4 compression takes way longer to open than Default
Steps to reproduce: 1. Open Cannon Fodder style game project (Link in edit field) 1.1 Put all the content from the "Whitebox" scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project